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Sandcastle 3D

A malleable 3D mapping system for pre-modern maps and views

Sandcastle project aims at enabling researchers to visualize non-cartesian, premodern images of places in a comparative environment (Book of Fortresses) that resembles the gestural, malleable one used by medieval and early modern cartographers and artists.

Project Info:
  • Platform: Windows
  • Tools: Unreal5 & C++ & Python & Houdini
  • Role: Technical Artist
  • Project Link: Sandcastle 3D

What have I done

  • Developed a Unreal Runtime tool to enable real time position based position transition tool in C++.
  • Developed a Houdini asset generation tool using Unreal5 Scriptable tool to bridge Houdini and Unreal workflows, enable object editing in Unreal editor.