A malleable 3D mapping system for pre-modern maps and views
Sandcastle project aims at enabling researchers to visualize non-cartesian, premodern images of places in a
comparative
environment (Book of Fortresses) that resembles the
gestural,
malleable one used by medieval and early modern cartographers and
artists.
Project Info:
- Platform: Windows
- Tools: Unreal5 & C++ & Python & Houdini
- Role: Technical Artist
- Project Link: Sandcastle 3D

What have I done
- Developed a Unreal Runtime tool to enable real time position based position transition tool in C++.
- Developed a Houdini asset generation tool using Unreal5 Scriptable tool to bridge Houdini and Unreal
workflows, enable
object editing in Unreal editor.