
Hello and welcome! I'm Ruohan (Kerry) Lu, a gameplay programmer currently pursuing a Master's degree in Game Design, Development & Innovation at Duke University.
I have nearly two years of experience in the game industry, having worked as a gameplay development intern at Giant Interactive, where I contributed to the game Night of the Full Moon.
With around five years of game development experience, I am proficient in game engines like Unreal and Unity Engine, programming languages including C++, C#, and Lua, and DCC tools like Houdini, Maya, and Blender. I have worked on multiple game projects, both independently and in diverse teams, developing a deep passion for creating immersive gameplay experiences.
I look forward to pushing the boundaries of interactive entertainment and crafting engaging games that bring joy to players worldwide!
In leisure time, I enjoy running, cycling, badminton, and rock climbing. Feel free to look around and reach out. :)