"Night of the Full Moon" is a deck-building game based on the tale of Little Red Riding Hood. You play as
Red herself,
battle against monsters with cards to save your beloved grandma. You can build your own deck with the cards
you collect
through the adventure.
Used Unity Profiler and PrefDog to optimize memory strategy to reduce the heat on the mobile platform
and maintain
the frame rate above 50 fps through a rebuild.
Built VFX framework and worked with artists to implement VFX in the game through dynamic loading or
preloading in
Lua.
Implemented the game's card-scoring logic and poker hand judgment system in Lua.
Took charge of accessing the WeChat platform SDK to implement advertising functions.
Developed a duplicate asset detection tool to reduce the game package size by 52 percent.